solutionvorti.blogg.se

Gears tactics disciple
Gears tactics disciple










gears tactics disciple gears tactics disciple

#Gears tactics disciple series#

If you’ve got the 100% shot and know you can kill it, take the shot.Ĭongratulations, you just beat a ridiculously long boss encounter.Fans of the Gears of War video game series must have this Gears of War Locust Disciple 1:12 Scale Action Figure from Storm Collectibles. Just be careful, as the corpser has almost certainly started throwing down three leg slams at once. This seems to take more damage than the corpser, so it’ll take fewer shots to down it. Once the boss’ health bar hits its last third, Gabe will shout to shoot the wobbling crane above its head.

gears tactics disciple

Other than that, simply fire away at the corpser. Ready for the good news? Eventually, the hordes of Locust will actually stop coming, leaving you to just avoid the corpser’s mines and leg slams. At 4,000 health, it’ll take your whole squad to open them up, and he opens them up before attacks anyway. I personally wouldn’t bother with shooting the corpser legs open. Don’t be afraid to position your soldier outside of direct cover if that’s the only sliver of land not covered by the corpser slam. You’ll need to play it smart with your angles (the two segments of rock to the right of the central platform won’t let you shoot the corpser unfortunately), avoid the corpser slams at all costs, and spread out your soldiers in a way that leaves none of them grouped up or too exposed. Eventually, the number of wretches, grenadiers, boomers, and hammerburst drones will almost overwhelm you. If this all sounds a bit chaotic of, that’s because this fight will force you to be stubborn with your positioning and liberal with your healing. That will spawn a boomer and two disciples.Īfter that, fresh waves of wretches and grenadiers will spawn. Once in 2nd phase, an E-hole will spawn on top left side. The turn after that, 2 grenadiers and 5 wretches will spawn from the right side. Mines also don’t explode if the corpser slams on them, which is a load of malarkey. If you aren’t in the circle, don’t worry about them. Remember to grab the boomer gun if you can once that’s down and lay into the corpser with it.īy this point, any corpser mines that haven’t already been triggered should go off. The corpser’s first attack will most likely be straight down the middle, threatening to split up your squad.īefore you do split up, just be aware that the first E-hole will soon start to open up to the lower right side of the map, just in front of the truck on the right. It might be a good idea to place Mikayla on the back right side, just a few feet back from where the squad starts, since she can cover that right lane and lower horizontal lane. Position up on the central platform to get that height advantage for this first round. When the fight starts, your squad will be positioned behind the central raised platform, and the Corpser will be accompanied by two disciples and two wretches. This can easily take upwards of 45 minutes between damaging the Corpser and beating back the strong hordes of Locust. In any case, prepare for one of the longest boss fights of your life. If your version of Gabe doesn’t have these, use one of your reset tokens in the character customization menu. That said, it can be really difficult to grab those grenade launchers if the corpser is covering the map in red.Īlso, you really, really, really need to bring a support unit with health stim abilities (ideally multiple). Your only option here is the two boomer grenade launchers that will drop once you kill their owners. One additional note: The game also says that the corpser is weak to explosive damage, but the grenade I threw into his general proximity didn’t do anything. Enemies can also trigger these, so use that to your advantage. Thankfully never directly on you, but these absolutely can trap you in corners if you’re not careful.

gears tactics disciple

Lobs proximity grenades (usually 3-4) around the map. After the first phase, it will switch over to two, and then three legs in the final phase, covering almost the entire map. During the first phase, it will only do one leg slam at a time. The Corpser raises its legs for a wide front-to-back slam, with each leg covering roughly one-third of the tiny map. There’s no numeric value to it that I could spot, but it’ll take at least 2 turns of your whole squad firing to take one out. Not worth it, considering he just opens up before each attack. 4,000 damage to open up his leg shield.












Gears tactics disciple